Don’t go overboard with six different shades of each colour keep it simple at first and expand as you need. You’ll nearly always want some metals - gold and silver tend to be common - and a brown for leather and straps, which are another frequent component of models. A model will usually have a few primary colours for skin, armour, cloth and the like. When starting out, you’ll want to get a few paints that cover the main parts of your chosen scheme. ![]() A wet palette can be very good if you want to make or buy one, but it is advisable to use a standard palette for metals to stop them from splitting. (For clarity paints will be referred to by general colour, but in brackets the Citadel name will be used.)įor paint brushes, it is useful to have a brush with a very good tip for detailing and highlights, a smallish one for minor areas of the model, a larger one for base coating/washing, and a stiff-bristled brush for drybrushing.Ī palette for thinning paint is helpful - but you can use the lid of a plastic container or a ceramic tile rather than a specialist palette. They’re easy to get hold of on eBay - and your local game store may even have some for free, as they were part of a promotion a year or so ago.Įverything in this guide is meant to be rather general, rather than specifically applicable to this model, so don’t think you need this model, or even these colours or paints, to get started. Final touches and advanced techniques: Next steps you might consider exploring.Īs we go through, we’ll apply these steps to a Stormcast Eternal Sequitor from Games Workshop.Detailing: Picking out the last few details of the model.Highlighting: Edge highlighting and drybrushing explained.Layering and cleanup: Cleaning up the areas where shade is not needed, and adding vibrancy.Shading: Adding shade to the recesses of the model to imply shadow. ![]()
0 Comments
Leave a Reply. |
AuthorWrite something about yourself. No need to be fancy, just an overview. ArchivesCategories |